#include "Scenetest.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#include "deprecated/CCDeprecated.h"
#include "ui/UIHelper.h"
#include "base/CCConsole.h"

USING_NS_CC;
using namespace ui;

CScenetest::CScenetest(void) : m_Director(Director::getInstance())
{
}


CScenetest::~CScenetest(void)
{
}

bool CScenetest::init() {
	// 1. super init first
    if ( !Scene::init() )
    {
        return false;
    }
    
	//m_LoginNode = CSLoader::createNode("login.csb");
	
	//ui::Button* tLoginB = (ui::Button*)ui::Helper::seekWidgetByTag((cocos2d::ui::Widget*)m_LoginNode, 93);
	//tLoginB->addTouchEventListener(this, toucheventselector(CSceneLogin::onLogin));

    //addChild(m_LoginNode);

    return true;
}

/*
void CScenetest::onEnter() {
	cocos2d::Scene::onEnter();
}
void CScenetest::onExit() {
	cocos2d::Scene::onExit();
}

void CScenetest::update(float delta) {
	cocos2d::Scene::update(delta);
}
*/
